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Project Peregrine

Biological Contaminant - Interactive Realtime Shader (GLSL)

2018

The Black Oil... a brilliant trope used in the X-Files, Venom and many others. This is an homage to the inky ferro-fluid in GLSL form. Built in Shader Toy, it was a fun challenge as there is no mechanism to upload custom textures, so you have to find creative ways to morph and twist the stock images. This was built using a 2D SDF / adhesion approach, with plenty of fun VFX details added along the way.

"You want the truth, Agent Mulder? You've come to the right place."

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